#pragma once
#include "SgComposite.h"
#include "graphics/Texture.h"
class CSgTexture :
	public CSgComposite
{
public:
	CSgTexture(void);
	CSgTexture(LPCTSTR filename);
	~CSgTexture(void);
	void Render(void);
private:
	CString m_filename;
	CTexture m_texture;
};
